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strategic_AI_config.txt
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1999-10-10
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45 lines
///////////////////////////////////////////////////////////////////////////////
//
// strategic_AI_config.txt
//
// This files contains configuration data for the strategic maps
//
// Threat Map.................Where are the enemy units?
// Empire Map.................How far are we from home?
// Enemy Empire Map...........How far are we from the bad guys?
//
//
// By the Mad Dr. I
//
///////////////////////////////////////////////////////////////////////////////
// How many tiles per threat mapgrid?
#define threat_map_resolution 400
// How many tiles per death mapgrid?
#define death_map_resolution 400
// How many tiles per our empire mapgrid?
#define empire_map_resolution 400
// How many tiles per enemy empire mapgrid?
#define enemy_empire_map_resolution 400
// How many tiles per exploration cell?
#define exploration_map_resolution 400
//How many meters per hunt map cell
#define hunt_map_resolution 400
// How many tiles per goal cell?
#define goal_map_resolution 400
// Fraction of bleedover during threat relax
double relaxation_coefficient = 0.8;
// Number of threat relax cycles. This becomes how far away a threat is felt.
int relaxation_cycles = 2;